Mysterious ways [Two-Stage / GS Designs]
Hi ElMaestro!
Yep.
Software developers will always tell you that’s a feature, although:
❝ […] it doesn't work, but it isn't clear why the logic doesn't or shouldn't apply to this case.
Yep.
❝ Next time I talk to someone from Pharsight I will ask if this is a bug or a feature, or if I can somehow progress to the next level of cosmic insight into the logic behind.
Software developers will always tell you that’s a feature, although:
If debugging is the process of removing bugs,
then programming must be the process of putting them in. Edsger W. Dijkstra
—
Dif-tor heh smusma 🖖🏼 Довге життя Україна!![[image]](https://static.bebac.at/pics/Blue_and_yellow_ribbon_UA.png)
Helmut Schütz
![[image]](https://static.bebac.at/img/CC by.png)
The quality of responses received is directly proportional to the quality of the question asked. 🚮
Science Quotes
Dif-tor heh smusma 🖖🏼 Довге життя Україна!
![[image]](https://static.bebac.at/pics/Blue_and_yellow_ribbon_UA.png)
Helmut Schütz
![[image]](https://static.bebac.at/img/CC by.png)
The quality of responses received is directly proportional to the quality of the question asked. 🚮
Science Quotes
Complete thread:
- Potvin – all effects fixed (PHX/WNL vs. SAS, R) Helmut 2012-10-26 19:35
- Potvin – all effects fixed (PHX/WNL vs. SAS, R) ElMaestro 2012-10-26 20:14
- Potvin – all effects fixed (PHX/WNL vs. SAS, R) Helmut 2012-10-26 20:25
- Potvin – all effects fixed (PHX/WNL vs. SAS, R) ElMaestro 2012-10-26 22:05
- Potvin – all effects fixed (PHX/WNL vs. SAS, R) Helmut 2012-10-26 20:25
- Potvin – all effects fixed - SAS d_labes 2012-10-29 09:57
- Potvin – all effects fixed (PHX/WNL resolved) Helmut 2012-11-06 01:43
- Potvin – all effects fixed (PHX/WNL resolved) ElMaestro 2012-11-06 11:48
- Potvin – all effects fixed (PHX/WNL resolved) Helmut 2012-11-06 13:48
- Mysterious ways ElMaestro 2012-11-06 15:27
- Mysterious waysHelmut 2012-11-06 17:06
- Mysterious ways ElMaestro 2012-11-06 15:27
- Potvin – all effects fixed (PHX/WNL resolved) Helmut 2012-11-06 13:48
- Potvin – all effects fixed (PHX/WNL resolved) ElMaestro 2012-11-06 11:48
- Potvin – all effects fixed (PHX/WNL resolved) Helmut 2012-11-06 01:43
- Potvin – all effects fixed (PHX/WNL vs. SAS, R) ElMaestro 2012-10-26 20:14